Shadow Tactics – Blades of the Shogun: Real-time tactics are back with a vengeance

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Shadow Tactics – Blades of the Shogun: Real-time tactics are back with a vengeance

Challenging missions for tactical masterminds
Shadow Tactics – Blades of the Shogun comes with a special setting: The Edo period of ancient Japan, time of the Shogun, Ninjas and Samurai. In roughly 25 hours of game-play, five characters take on challenging missions. Each of them has a very specific skill-set: while the Samurai can fight several enemies at once, the Ninja is much more agile and hard to detect by enemies. Only those who know the strengths and weaknesses of each the five characters can use them effectively in each mission.

Daedalic Entertainment and Mimimi Productions will release Shadow Tactics – Blades of the Shogun in Q4 2016 for PC, Mac, Linux as well as PlayStation®4 and Xbox One™.
Official announcement trailer:

Official websites:

About Shadow Tactics – Blades of the Shogun: 
In the year 1615, a new Shogun rises to power in Japan and strives to bring peace to the realm. In his battle against rebellion he recruits five specialists with extraordinary skills for assassination, sabotage and espionage.

Part of this team is Hayato, an agile Ninja who artfully defeats his enemies one by one from the cover of the shadows. Samurai Mugen fights with more strength. As the tank of the group, he can take on several enemies at once, at the expense of his agility. Aiko the Geisha is a master of camouflage and distraction, trapper Yuki is specialized in traps and deceptions. Takuma, being the eldest of the group, relies on his sniper skills for ranged attacks.

The player has to carefully evaluate his options in order to master the challenging missions: how will the characters behave as a team? Which one is best equipped for each task? How can they best master the given environments? Come up with your own ingenious tactics to vanquish enemies and complete missions.
Features:

  • Comeback of a genre: Real-time tactics with stealth elements
  • Ninja, Samurai, Geisha, Trapper and Sniper – five simultaneously playable characters with unique and versatile skills
  • Challenging missions, worthy of a strategical mastermind
  • Thirteen complex missions with classical 3D top-down perspective
  • Beautiful environments of the Edo period of Ancient Japan

About Daedalic Entertainment
Daedalic Entertainment, based in Hamburg, publishes and develops computer and video games for all platforms. The studio focuses on interactive literature and character and narrative-driven games like adventures and RPGs. Daedalic Entertainment has a staff of more than 140 employees, including the Writer’s Room, a team of writers unique to the German media industry.

Since May 2014, Daedalic Entertainment is part of the Bastei Lübbe group of companies. In August 2014 the studio also established Daedalic Entertainment West, based in Düsseldorf. The studio’s first project is the Space Exploration RPG The Long Journey Home.

 

With titles like Goodbye Deponia, Daedalic won the German Developer Award 21 times („Studio of the Year“ 2009 and 2013, among others). With Chaos on Deponia the studio from Hamburg won the German Games Award for “Best German Game 2013”.
Daedalic Entertainment is also the six-timer winner of the German Video Game Award and the European Games Award.

Titles like Silence, The Devil’s Men and Ken Follett’s The Pillars of the Earth show Daedalic’s desire to raise the bar higher for the whole adventure genre. Blackguards has likewise earned it a place among RPG creators. As a publisher, the studio is also known for releasing unique and outstanding titles like Divinity: Original Sin, Valhalla Hills and Bounty Train.
www.daedalic.com
www.facebook.com/daedalic
www.twitter.com/daedalic

About Mimimi Productions
Mimimi Productions, an independent studio founded in 2011 based in Munich develops high quality games with a unique look, where a characteristic visual style meets innovation.

Mimimi Production gave their acclaimed debut with daWindci, a 2.5D puzzle game for iPhone and iPad, that won the Apple Design Award. The Last Tinker: City of Colors, a 3D action adventure inspired by classics such as Jak And Daxter and Banjo Kazooie was released in the summer of 2014 for PlayStation®4, PC, Mac und Linux.
www.mimimi-productions.com
www.facebook.com/mimimiprod
www.twitter.com/mimimiprod

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