Caravan at the GDC 2016

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Caravan at the GDC 2016

All news surrounding the unique genre-mix at GDC 2016 in San Francisco

the stories of the ‘Arabian Nights’ can be discovered at the GDC 2016: Together with it Matters Games, Daedalic Entertainment shares the most recent news of their trade and exploration game Caravan.

Caravan, already scheduled for release in Q2 2016, first and foremost convinces through its authenticity: regional folklore, the famous stories of the ‘Arabian Nights’, and actual geographic properties and backgrounds of the Orient all were essential elements of the game’s development. At this year’s GDC, Daedalic Entertainment presents a new and fully playable version of the desert adventure.

Caravan will be released in Q2 2016 for PC, Mac and Linux.

About Caravan:

Caravan is a trading and exploration game with strategy, trade and RPG elements that tells an exciting story. The player controls a caravan in the pre-medieval Orient and travels to the various towns of the Arabic peninsula. During those travels, the caravan will steadily grow, as it acquires more members, heroes and camels over time. Along their path, the people of the caravan will face danger, adventure, tempting business opportunities and vicious combat.

World and setting are based on geography and history of the Orient. The player manages all important resources, like water, provisions and the caravan’s animals. It’s also their responsibility to keep an eye out for profitable business and buy and sell resources.

It’s an individual story with a lot of player agency in a balanced genre mix sprinkled with captivating folklore, mystical elements of the ‘Arabian Nights’ and authentic backgrounds.
For further information, take a look at the presskit.


  • Genre-Mix: diverse gaming experience through a mix of strategy, trade, and RPG elements
  • Players manage their own caravan
  • Setting based on history and geography of the Orient
  • Cultural authenticity through regional folklore and stories of the ‘Arabian Nights’

About Daedalic Entertainment

Daedalic Entertainment, based in Hamburg, publishes and develops computer and video games for all platforms. The studio focuses on interactive literature and character and narrative-driven games like adventures and RPGs. Daedalic Entertainment has a staff of more than 140 employees, including the Writer’s Room, a team of writers unique to the German media industry.

Since May 2014, Daedalic Entertainment is part of the Bastei Lübbe group of companies. In August 2014 the studio also established Daedalic Entertainment West, based in Düsseldorf. The studio’s first project is the Space Exploration RPG The Long Journey Home.

With titles like Goodbye Deponia, Daedalic won the German Developer Award 21 times („Studio of the Year“ 2009 and 2013, among others). With Chaos on Deponia the studio from Hamburg won the German Games Award for “Best German Game 2013”.
Daedalic Entertainment is also the six-time winner of the German Video Game Award and the European Games Award.

Titles like Silence, The Devil’s Men and Ken Follett’s The Pillars of the Earth show Daedalic’s desire to raise the bar higher for the whole adventure genre. Blackguards has likewise earned it a place among RPG creators. As a publisher, the studio is also known for releasing unique and outstanding titles like Divinity: Original Sin, Valhalla Hills and Bounty Train.

About it Matters Games

It Matters Games is a developing studio founded in October 2011 by Jens Kortboyer and Hendrik Lesser. Since its first days, the studio is part of Europe’s leading game developers association, the remote control productions family.

The young team aims to create games with a unique style and solid, well established gameplay, that have a touch of real life to them.
Since the studio’s foundation, it Matters Games has developed various games with high quality partners. Among those games are the popular mobile game ‘Dog Hotel’ with more than 74 million players, as well as ‘Sidekick Cycle’, a downhill bicycle game, reknown for its charity background.

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