PLAYSTATION®4 (PS4™) SALES SURPASS 30.2 MILLION UNITS WORLDWIDE
Content and Network Services Expand Based on the Record Growth of the PS4 system
Sydney, November 25, 2015 – Sony Computer Entertainment Australia today announced that the PlayStation®4 (PS4™) computer entertainment system has cumulatively sold through more than 30.2 million units*1 worldwide as of November 22. PS4 continues to demonstrate the fastest and strongest growth in PlayStation® hardware history.
PS4 is a uniform system on which gamers everywhere can enjoy the same high-quality digital entertainment experiences. The rapid expansion of the PS4 platform further reinforces the foundation of delivering compelling entertainment experiences. Customers can choose from multiple offerings available on this most favored platform that ranges from games on discs or through digital download to a variety of services available on PlayStation™Network, including PlayStation®Plus membership service, apps for streaming video, music and TV content. The 30.2 million PS4 owners around the world are spending more time playing games and enjoying entertainment content as the company further enriches content and services.
“We are sincerely grateful that gamers across the globe have continued to choose PS4 as the best place to play since launch two years ago,” said Andrew House, President and Global CEO of Sony Computer Entertainment Inc. “We are committed to bringing engaging games and entertainment services to users worldwide. Thanks to the support of our partners, PS4 continues to be the premier platform for game and interactive entertainment innovation.
The PS4 system’s games portfolio will continue to broaden this holiday season and beyond with highly anticipated titles such as DRAGON QUEST BUILDERS (SQUARE ENIX CO., LTD.), Ryu Ga Gotoku KIWAMI (SEGA Games Co., Ltd.), Bloodborne The Old Hunters Edition, Gravity Rush Remastered, and Uncharted 4: A Thief’s End (SCE Worldwide Studios). The independent development community will also continue to deliver innovative new titles for PS4 including GALAK-Z (17-BIT) and Super Time Force Ultra (Capybara Games).*2
SCE will continue to expand the world of PS4 to deliver entertainment experiences that are only possible on PlayStation. Michael Ephraim, Managing Director of Sony Computer Entertainment Australia said “We are really excited to continue to make PlayStation the best place to play and be entertained with our ever growing suite of endless entertainment options such as Stan, Netflix, Spotify, ABC iview, PLUS7, SBS On Demand and Quickflix. This Xmas will have something for everyone in the PlayStation eco system and our plan is to expand our entertainment offering throughout next year”.
The PS4 system is currently available in 124 countries and regions*3 worldwide.
*1 Number of retail sales to consumers is estimated by SCEI. PS4™ sales data in Japan collected 2/22/2014 – 11/22/2015, in North America collected 11/15/2013 – 11/21/2015, in Europe and Latin America collected 11/29/2013 – 11/21/2015, and in Asia collected 12/17/2013 – 11/22/2015.
*2 Title line-up as well as the number of titles differ by region.
*3 Number as of 11/16/2015.
About Sony Computer Entertainment Inc.
Recognized as a global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develops and markets the PlayStation®4 computer entertainment system, the PlayStation®3 (PS3™) computer entertainment system, and the PlayStation®Vita (PS Vita) portable entertainment system. SCEI has revolutionized home entertainment since it launched PlayStation® in 1994. PlayStation®2 further enhanced the PlayStation® legacy as the core of home networked entertainment. PSP® (PlayStation®Portable) broadened the entertainment experiences into the portable arena. PS3 is a computer entertainment system that incorporates the powerful Cell Broadband Engine and RSX processors. PS Vita is a portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity. PlayStation®4 redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization and deeply integrated social capabilities. PlayStation™Network, that includes PlayStation®Store, delivers unparalleled online gaming experience to PlayStation users. PlayStation™Now, a streaming game service that leverages cloud-based technology, enables users to instantly enjoy a wide range of PS3 games on numerous Internet-connected devices they use every day. Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony Computer Entertainment America LLC and Sony Computer Entertainment Europe Ltd., and its division company, Sony Computer Entertainment Japan Asia, develops, publishes, markets and distributes hardware and software, and manages the third party licensing programs for these platforms in their respective markets worldwide.
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