Wargaming Breaks New Grounds with The Pacific Rumble
NA and APAC will meet on the battlefield in a Wargaming first
September 16, 2015 — Wargaming has begun registrations for the upcoming qualifying tournament All You Need Is Battle Season 2. The registration period is from 14 September to 25 September 2015 at the following link:
The top APAC teams from All You Need Is Battle Season 2 – one each from the Asia and Korea servers – will meet two teams from North America, and a Wild Card qualifying team from Japan in a brand new challenge series titled The Pacific Rumble. Designed as part of a series of “mini Grand Finals”, The Pacific Rumble is not only Wargaming’s first cross-continent eSports event that pits the top NA teams against the best APAC teams, it also offers players the opportunities to share and learn from global experiences.
The Pacific Rumble will see the top World of Tanks teams representing NA and APAC battle it out in the land of mecha, anime and sushi – Japan – in early November 2015. The final stakes are the right to be crowned champions, and a major share in the total prize winnings of $100,000USD. A fierce battle of skill and teamwork will be on display for a world-class spectacle of blazing firepower. The Pacific Rumble will be held at the Bellesalle Akihabara B1, in Tokyo, Japan.
To learn more about the Wargaming.net League APAC, please visit:
About the Wargaming.net League
Established in 2013, the Wargaming.net League is Wargaming’s professional eSports league. It showcases one of the company’s key products in an eSports capacity; runs all-year-round world-class events giving professional and aspiring gamers a platform to compete and excel, and provides its ever-growing, global audience with instant access to premier competitive gaming content.
The League promotes eSports through large-scale events and premium content, fostering its popularity among gamers and spectators. The massive prize pools and world-class competitive gaming tournaments are broadcasted live to millions of viewers. In addition, the League’s accessibility attracts new teams and contributes to global audience growth, with the ultimate goal of turning all eSports into a professional sport.
Having grown from a player-encouraged initiative into a worldwide organization, the League puts its community first and evolves based on the needs of pro-gamers and viewers. Format and rule sets for matches are continually improved in close cooperation with professional players.
The Wargaming.net League infrastructure gives aspiring players a clear ladder of progression for them to transition to the pro scene. Split into three divisions—Gold, Silver, and Bronze Series—it allows for skilled players to tap into the world of pro-gaming and provides them with a clear path onward to the top echelon.
Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles. Currently, Wargaming is focused on its team-based MMO war series dedicated to the mid-20th century warfare that will include the tank warfare title World of Tanks, the flight combat World of Warplanes, and the naval World of Warships. The three intertwined titles will form a common gaming universe integrated within the portal www.wargaming.net.
As part of its multiplatform line-up, the company has introduced World of Tanks: Xbox 360 Edition and World of Tanks Blitz. Launched in 2014, World of Tanks: Xbox 360 Edition introduced epic tank-on-tank battles to console gamers and the mobile MMO game World of Tanks Blitz has opened up Wargaming’s trademark team-based military IP to smartphone and tablet users worldwide.