PSYONIX ANNOUNCES ROCKET LEAGUE “REVENGE OF THE BATTLE-CARS” DLC COMING SOON
Premium Downloadable Content Includes New Vehicles, Decals, Boosts, Toppers, Antennas, and More
SAN DIEGO, CA – September 18, 2015 – Independent video game developer and publisher, Psyonix, announced today that, following its August milestone of 1 million units sold on Steam, Rocket League will add even more great content to the sports-action hit with its second DLC Pack, “Revenge of The Battle Cars,” due for release in October.
The upcoming DLC pack features “Scarab” and “Zippy,” two fan-favorite vehicles from Rocket League’s predecessor, Supersonic Acrobatic Rocket-Powered Battle-Cars (SARPBC). New Paint Types, Decals, Rocket Boosts, Toppers, Antennas, Wheels, Trophies and Achievements are also included. Available for both PlayStation®4 computer entertainment system via PlayStation®Network and Steam PC, Revenge of the Battle Cars will retail for $3.99 USD or its regional equivalent.
Two FREE alternate variations of existing Rocket League arenas: Urban Station (Night) and Utopia Coliseum (Dusk) will also be made available to all players, whether they purchase DLC or not, as a simultaneous release. New Country and Community Flags will also be included in the FREE portion of the update.
Rocket League Revenge of The Battle Cars DLC Pack can be found in the trailer highlighted below:
- Watch the new Rocket League Revenge of The Battle Cars DLC Pack Video on YouTube HERE: youtu.be/U3lcOlXt1IY
The Complete Revenge of the Battle-Cars DLC Pack includes:
- · 2 New Classic SARPBC Cars (Scarab and Zippy)
- · 12 New Decals (Six for Each New Car)
- · 3 New Paint Types (Toon Glossy, Toon Matte, Toon Wood)
- · 2 New Wheels (Scarab and Zippy)
- · 2 New Rocket Boosts (Accelerato and Battle-Stars)
- · 4 New Toppers (Cavalier, Locomotive, Pixelated Shades, Shark Fin)
- · 2 New Antennas (Retro Balls from the Original Game)
- · New Trophies (PS4) and Achievements (Steam)
Rocket League has officially sold more than one million units on Valve’s Steam platform and was the #1 selling game on Steam for the month of July and a top seller again in August. Rocket League was released on Steam PC and PlayStation®4 computer entertainment system via the PlayStation®Network on Tuesday, July 7, and has stormed the summer charts ever since, remaining on Steam’s Top-Seller’s list for 10 straight weeks and counting. Racking up a Metacritic score of 86 on PC and 85 on PS4™, Rocket League’s first downloadable content pack, “Supersonic Fury,” has sold more than 600,000 copies since its release on August 13.
Rocket League is one of the most critically-acclaimed games of the summer, boasting a community that is already more than 6 million players strong. Available digitally on the PlayStation®4 computer entertainment system via PlayStation®Network and on PC via Steam, Rocket League brings gamers a high-powered hybrid of arcade-style soccer and vehicular mayhem. Offering easy-to-understand controls and fluid physics-driven competition for 1-8 players, Rocket League boasts more than 10 billion possible garage customizations, giving players the opportunity to distinguish their Battle-Cars in either local or online play, while showing them off in a broadcast-quality replay viewer that perfectly complements the video-editing capabilities of PlayStation® SHAREfactory™.
The multiplayer-focused successor to 2008’s Supersonic Acrobatic Rocket-Powered Battle-Cars, Rocket League uses an advanced physics system to simulate realistic interactions, relying on mass and momentum to give players a complete sense of intuitive control in an unbelievable, high-octane re-imagining of association football. Players can breeze through the tutorial and play solo in the all-new Season Mode or vie against the AI in multiple team formations and difficulty settings. Up to four people can compete in two-to-four-player splitscreen action as well, with up to eight total players battling it out online (in Ranked, Unranked, or Private Matches) on dedicated servers located all over the world.
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Based in San Diego, CA, Psyonix is a critically-acclaimed independent video game developer and leading experts in Unreal Engine technology. For more than a decade, the studio has been a driving force behind some of the most successful games in the industry, including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III, Unreal Tournament 2004, Nosgoth, and the recently-released futuristic Sports-Action hit, Rocket League.