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Dawn of Steel: flaregames’ Ambitious Mobile RTS Is Available Now in the AppStore

Dawn of Steel: flaregames’ Ambitious Mobile RTS Is Available Now in the AppStore

Long awaited first game of Superweapon, a new outfit comprised of EA and Zynga veterans, has been released worldwide for iPhones and iPads

Karlsruhe / San Francisco – September 25th, 2015 | flaregames, a leading international developer and publisher of F2P mobile games, announced today that Dawn of Steel has been published to App Stores worldwide. The game is free to play and available localized in 17 languages. Dawn of Steel is a modern mobile RTS built around direct intuitive controls enabling a wide array of tactical options and favoring player skill. This applies both to controlling squads of giant mechanized walkers and to creating clever base layouts to thwart enemy assaults.

The game is developed by LA-based Superweapon, a small team of game devs whose collective experience includes work on the Command & Conquer, Company of Heroes, The Lord of the Rings, Crysis, and Empires & Allies franchises. For Dawn of Steel the studio partnered with flaregames, a German developer and publisher best known for the Royal Revolt series.

“We have put great efforts in finding and choosing the best studios in the industry to partner with,” said Klaas Kersting, CEO and founder of flaregames. “Now we’re seeing our quality-based approach come to fruition: Superweapon’s Dawn of Steel has all we are looking for in a game: stunning visuals, intuitive controls, a fresh setting and compelling gameplay.”

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About Superweapon

Headquartered in Southern California, Superweapon is a small team of game devs whose collective experience includes work on the Command & Conquer, Company of Heroes, The Lord of the Rings, Crysis, and Empires & Allies franchises. The studio has been working on Dawn of Steel since its founding in 2013.

About flaregames

flaregames is a fast-growing mobile game publisher and developer focused on creating fun, high-quality, free-to-play games for smartphones and tablets. The company has a pipeline of games in development internally, and is working with some of the world’s most talented mobile game developers to bring their games to mobile gamers.

The company was founded in 2011 by a group of industry veterans, including Klaas Kersting, the former CEO and founder of online games category leader Gameforge. flaregames is venture-backed, having raised $23 million from international VCs like Accel Partners and T-Ventures. Funds are used to employ industry-leading talent, build world-class games and ensure the company fulfills its destiny of becoming a major publisher reaching and entertaining the massive global audience of mobile gamers. flaregames is based in Karlsruhe, Germany.

More information: www.flaregames.com