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Wasteland 2: Director’s Cut Brings the Godfather of Post-Apocalyptic RPGs to the New Console Generation, Launching October 13th in North America

Wasteland 2: Director’s Cut Brings the Godfather of Post-Apocalyptic RPGs to the New Console Generation, Launching October 13th in North America

Remastered and enhanced versions for Xbox One and PS4 – playable at gamescom 2015



Larkspur, Calif., July 30, 2015 – Deep Silver and inXile today announced that the acclaimed post-apocalyptic PC best-seller, Wasteland 2 is coming to the Xbox One, the all-in-one games and entertainment system from Microsoft, and the PlayStation®4 computer entertainment system on October 13th in North America. Wasteland 2: Director’s Cut will be playable at gamescom 2015 at the Deep Silver booth in Hall 9.

Wasteland 2: Director’s Cut takes last year’s critically acclaimed PC release through a complete visual overhaul; it features a more sophisticated lighting system, upgraded environments and improved textures as well as brand new, higher quality character models. All major speaking parts and NPCs have also received new voice-overs, and weapon sounds have been revisited in order to provide more variety and punch. inXile has implemented additional gameplay advances such as improvements to combat encounters, additional passes to balancing, enhanced cut scenes plus all-new “Precision Strike” and “Perk & Traits” systems. Most importantly, the game’s UI and control scheme have been completely reworked and optimized for consoles.

Key Features:
· The Director’s Cut: Overhauled graphics with fully redone character and level art, voice-over expanded with tens of thousands of lines, and new features make this the definitive version of Wasteland 2.
· Turn-Based Tactical Combat: Tackle explosive and deadly squad-based combat encounters against the wasteland’s raiders, mutants, robots and more that will test the limits of your planning and tactics.
· Your Squad Your Way: Don’t feel like finding the key for a door? Pick the lock, bash it down with your boot or just blow it open with a rocket launcher!
· A Huge Reactive Story: With hundreds of choices and consequences at your disposal, with both short and long term reactivity to the players choices and 80-100 hours of gameplay, no two players will have the same experience.
· Huge & Customizable: Dozens of hours of gameplay. Hundreds of characters. Thousands of available combinations for your Rangers’ appearance. More than 150 weapons. Dozens of skills!
· Enhanced Classic RPG Game Play: Classic RPG game play ideas updated with modern design philosophies.

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About Wasteland 2
Wasteland 2 is the direct sequel to 1988’s Wasteland, the first-ever post-apocalyptic computer RPG and the inspiration behind the Fallout series. Until Wasteland, no other CRPG had ever allowed players to control and command individual party members for tactical purposes or given them the chance to make moral choices that would directly affect the world around them. Wasteland was a pioneer in multi-path problem solving, dripping in choice and consequence and eschewing the typical one-key-per-lock puzzle solving methods of its peers, in favor of putting the power into players’ hands to ad-vance based on their own particular play style.

The Wasteland series’ impressive and innovative lineage has been preserved at its very core, but modernized for the fans of today with Wasteland 2. Immerse yourself in turn-based tactical combat that will test the very limits of your strategy skills as you fight to survive a desolate world where brute strength alone isn’t enough to save you. Deck out your Ranger squad with the most devastating wea-ponry this side of the fallout zone and get ready for maximum destruction with the RPG-style character advancement and customization that made the first Wasteland so brutal. Save an ally from certain death or let them perish – the choice is yours, but so are the consequences.

The Wasteland’s hellish landscape has been waiting for you to make your mark… or die trying.

About inXile Entertainment:
Founded by long-time industry veteran @BrianFargo in 2002, inXile Entertainment develops interac-tive entertainment software for all popular game systems, personal computers and wireless devices. The most current projects under development are Wasteland 2 Director’s Cut, Torment: Tides of Nu-menera, and The Bard’s Tale IV, all financed by its fans via @Kickstarter. For more information about inXile Entertainment visit: www.inxile-entertainment.com.

Wasteland, Torment and The Bard’s Tale are registered trademarks of inXile Entertainment.

About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community. The company has published more than 200 games worldwide since 2003, including the best-selling zombie action Dead Island(TM) franchise, the critically-acclaimed Metro(TM): Last Light and the smash hit action adventure Saints Row IV(TM). Deep Silver is a wholly-owned subsidiary of Koch Media, GmbH, and also owns the development studios Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Deep Silver Dambuster Studios in Nottingham, UK. For more information please visit www.deepsilver.com.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respec-tive owners. All rights reserved.

© Deep Silver, a division of Koch Media GmbH, Austria