PREPARE FOR LIFT OFF! TINERTIA CONFIRMS STEAM LAUNCH DATE OF SEPTEMBER 3
Watch Weldon the Robot Defy Gravity and Deadly Obstacles in a New Trailer
Burbank, CA – July 30, 2015 – Gamers seeking a platformer that balances explosive action with graceful flight, the search is nearly over! Indie studio Candescent Games, Inc. and design partner Section Studios, along with indie games partner Reverb Triple XP, announced today that the dynamic action-platformer Tinertia will launch Thursday, September 3 on Steam. Igniting the PC world with rocket-powered love, Tinertia is built on the premise of Quake-like fun, Sonic-like speed, and precision controls…all without a jump button!
In Tinertia, gamers play as Weldon, the inauspicious robot who is equipped with a powerful rocket launcher that enables players to propel themselves through a kaleidoscopic series of challenging industrial environments. Weldon is stranded on a planet controlled by the evil ARC that has identified him as a threat and is now prepared to destroy him at any cost. Geared for the streaming generation with easy-to-pick-up but tough-to-master mechanics, Tinertia challenges gamers to master rocket-jumping. Players will control the momentum, rhythm, and speed of Weldon to launch him over deadly obstacles, outrun robo-bosses, and ultimately escape off the planet. Featuring leaderboards with saved replays of friends as well as the best players in the world, Tinertia will push gamers to see who is the ultimate master of rocket-jumping.
Tinertia will launch Thursday, September 3, on Steam for Windows PC and is in development for PlayStation™4 and Xbox One via the ID@Xbox self-publishing program. For more information on Candescent Games, Inc., check out the official Website, follow the dev team on Twitter, and “Like” Tinertia on Facebook. For more on Section Studios, visit its website here.
Hashtags: #tinertia #nojumpbutton
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ABOUT CANDESCENT GAMES, INC.
A video game startup based in Burbank, California, Candescent Games, Inc. was founded in 2011 by CEO, Vilas Tewari. With a strong background in PC game development, the team’s prior experience includes MMOs, virtual worlds, and social games. The launch of Tinertia in fall 2015 will mark Candescent Games, Inc.’s aspirations of becoming an independent developer in the PC and console gaming space. Read more at twitter.com/CandescentGames and candescentgames.com.
ABOUT SECTION STUDIOS
Founded by an experienced production strategist and industry creative veterans, Section Studios has built a team of experts to deliver solutions at all levels of game development. Specializing in creative game development and art solutions, its team of 50 core members hails from AAA companies such as SCE Santa Monica Studio, Nexon, Pandemic, Spark, THQ, Dreamworks, and more. For more information, please visit www.sectionstudios.com.
ABOUT REVERB TRIPLE XP
Reverb Triple XP provides a spectrum of services customized to focus on the needs of indie game developers. Triple XP titles stand out with excellent gameplay, creative design, and that elusive fun factor. Once identified, Reverb’s team of game industry veterans partner with the indie dev team, fully understand the game by actually playing it and provide world class marketing, PR, social, production and distribution services that are fitting for games of the highest quality. A cornerstone of the programs is that the developer retains creative control and ownership of its intellectual property as well as receiving a custom solution tailored to their exact needs. Each year, only a handful of titles are chosen to be in Reverb Triple XP, prioritizing quality over quantity.