The Crew Patch Fixes Challenges and More

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The Crew has been known to have a number of issues and bugs that unfortunately weigh down the open world racer. However, Ubisoft and Ivory Tower are studying forums and fan feedback to try and eliminate many of these issues and some of these have been addressed in the latest January 7th patch which should be made available sometime today.

Unfortunately this patch still doesn’t address some blaring issues such as AI, PvP wait times and stats being completely messed up, but the dev team promises those issues are still being worked on and hope to have them fixed by the end of the month. Full patch notes are available below with the biggest fix being to challenges which will finally be available a month on from launch. For our full review of The Crew, head here.

Freeride:

  • The Nav-Ribbon behavior has been improved in free ride (position and appearance).
  • Challenges updates: Display and activation issues fixed.

Cars:

  • Fixed an issue where some cars were not able to switch on the final gear: LAMBORGHINI Aventador all Specs, DODGE Charger SRT8 Street.
  • Fixed an exaggerated spinning issue for the following cars.
    • CHEVROLET Corvette ZR1
    • FORD Shelby GT500 2013
    • McLAREN 12C
    • RUF CTR3
    • KOENIGSEGG Agera R
    • PAGANI Huayra
    • FERRARI LaFerrari
    • FERRARI 458 Speciale
  • Adjustment of an inconsistent top speed issue for some car’s specs.

Wheels:

  • Improvements on the T500 wheel.

Online:

  • Improved stability on the server side.
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Nathan Farrugia - Editor at Capsule Computers. Raised on a Super Nintendo playing Donkey Kong Country, I'm a gamer who loves consoles and handhelds. Also a massive Dragon Ball fan and competitive Pokemon player. Don't be afraid to leave comments on my articles, I love to read them and reply!

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