ACTIVISION REVEALS CALL OF DUTY: GHOSTS INVASION AS THIRD EPIC DLC PACK FOR 2014,COMING FIRST, EXCLUSIVELY TO XBOX JUNE 4th
Invasion DLC Pack Delivers Four New MP Maps and the Next Chapter in Extinction’s Four-Part Episodic Storyline
More Unique Field Orders Debut in New DLC Pack, Including The Death Mariachi,
Anubis – the Half Jackal/Half Human Protector of the Dead, and Ghost Pirates
Sydney, Australia, – May 30, 2014 – Call of Duty® fans should mark their calendars and prepare for Invasion, as Activision and Infinity Ward today revealed the third massive DLC Pack for Call of Duty®: Ghosts. Launching June 4th first, exclusively on Xbox Live for Xbox One and Xbox 360, Call of Duty®: Ghosts Invasion delivers four new multiplayer maps from unique locales around the world, each with hidden secrets and unique Field Orders. Invasion also includes “Episode 3: Awakening,” the next thrilling chapter in Extinction’s four-part episodic narrative taking players deep into an alien underworld to discover the truth behind the Cryptid attack.
To view the official Call of Duty: Ghosts Invasion DLC Pack Preview click here: Link
Invasion is available a la carte for a suggested retail price of $19.95, or as part of the Call of Duty: Ghosts DLC Season Pass, which gives fans access to all four epic Call of Duty: Ghosts DLC Packs** planned for release in 2014 – Onslaught, Devastation, Invasion and Nemesis – at the discounted* suggested retail price of $64.95.
Invasion’s four new small-to-medium-sized multiplayer maps feature the fast-paced gameplay Call of Duty fans crave, each one donning a distinct look, feel and unique kill streak. “Departed” is a medium-sized map set in a rural Mexican town during the Dia de los Muertos (Day of the Dead) celebration. The colourfully decorated streets, vendor carts and storefronts provide ample cover for run-and-gunners, and players that complete the map’s unique Field Order will unlock the Death Mariachi kill streak. Armed with dual-wielding pistols, the Death Mariachi settles scores, with each kill turning enemy players into another member of the band, and a temporary squad mate.
“Pharaoh” is the abandoned archaeological site of an ancient Egyptian palace. Players will have to be on the lookout for collapsing monuments and urns full of flesh-eating scarabs, among other surprises in this multi-level map. Inside the palace, gamers will battle through multiple chambers ideal for close-quarters combat and short-range weapons, all under the watchful eye of Anubis, the half-jackal/half-human, protector of the dead, who will handsomely reward players who unlock this map’s Field Order.
Invasion’s third map, “Mutiny,” transports players to a remote Caribbean island harbouring an eerie pirate hideout complete with abandoned trading posts and prison cells. Speed and stealth are a must as players navigate the narrow and intertwining pathways. However, let ye be warned that gamers taking up positions on the pirate ship moored in the centre of the map will become vulnerable to enemy fire from the numerous flanking routes created by the map’s horseshoe shaped dock. Players that unlock “Mutiny’s” Field Order will find themselves escorted by two ethereal ghost pirates, who will happily send enemy combatants down to Davey Jones’ locker on their behalf.
Invasion’s fourth multiplayer map is a refreshed version of the fan-favourite map from Call of Duty®: Modern Warfare® 2, “Favela.” Since its original release, the Brazilian shantytown has seen substantial change. Buildings once under construction are now complete, while others have crumbled into a state of disrepair. Players must avoid falling to their death as they traverse the map from one building to the next, with ramshackle scaffolding creating varied pathways between structures, and enemy snipers taking advantage of the long sightlines. Players who complete the Field Order in “Favela” will be able to call in heavy air support from a nearby Y-8 Gunship to bring the rain with a 105mm cannon, a 40mm auto-cannon and a 25mm cannon.
Anchoring the Call of Duty: Ghosts Invasion DLC Pack is the next instalment in the game’s Extinction mode episodic narrative, “Episode 3: Awakening.” In Awakening, the team descends into the perilous alien underworld to strike at the subterranean fortress of the Ancestors – the mysterious puppet-masters behind the Cryptid invasion. Armed with a range of new hi-tech weapons and equipment, the team must penetrate a series of defensive barriers to reach the Ark and unlock the secrets of the Ancestors’ psychic powers. As the final battle draws closer, the fate of the Earth and the future of the human race hang in the balance.
Call of Duty: Ghosts Invasion will be available June 4th first, exclusively on Xbox Live for Xbox One, the all-in-one games and entertainment system from Microsoft, and the Xbox 360 games and entertainment system from Microsoft, with other platforms to follow. Call of Duty: Ghosts is rated “MA15+” (Strong Violence and Coarse Language) by the Australian Classification Board. Call of Duty: Ghosts Invasion is published by Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), and developed by Infinity Ward.
For the latest information, be sure to visit the game’s official Web site at www.callofduty.com/ghosts, and follow us on Facebook at www.facebook.com/CODGhosts and on Twitter at @InfinityWard / @CallofDuty_ANZ.
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Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the expected release date of the Downloadable Content (DLC) Pack offerings for Call of Duty: Ghosts, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.