SILICON STUDIO TO SHOWCASE NEXT-GEN MIDDLEWARE AT GDC 2014 HIGHLIGHTED BY SQUARE ENIX’S GUNSLINGER STRATOS 2
Located in the South Hall Booth #1335,
Square Enix’s New Arcade Shows the YEBIS 2 Difference
Twain Harte, CA – February 28, 2014 – Silicon Studio, a high-end middleware provider, is proud to announce it will showcase its ever-evolving development tools at this year’s Game Development Conference (GDC), highlighted by Square Enix’s new arcade title, Gunslinger Stratos 2. Silicon Studio (located in the South Hall at booth #1335 from March 19 through March 21) will exhibit the latest technology demos powered by YEBIS 2 middleware currently available to development studios worldwide. Playable for the first time in North America and powered by the optical effects from YEBIS 2, GDC attendees are encouraged to experience Gunslinger Stratos 2.
“We congratulate the YEBIS 2 team as exhibitors to GDC 2014,” stated Nobuaki Kadoi, producer for Square Enix Co., Ltd. “Through the power of YEBIS 2, we are able to provide a greater sense of reality in the dark, cinematic atmosphere of Gunslinger Stratos 2. Game players will be truly immersed into the movie-like experience of the game. We appreciate the opportunity in showcasing the playable exhibition of Gunslinger Stratos 2 at Silicon Studio’s GDC booth, and look forward to more innovations with YEBIS 2.”
For more information on Gunslinger Stratos 2, visit the official Website HERE
“We are excited to see the outstanding technology at Silicon Studio’s exhibition booth at GDC 2014,” says Tomoya Asano, producer for Square Enix Co., Ltd. “Having developed Bravely Default in partnership with Silicon Studio, we can see the evidence of how innovative YEBIS 2 can be to developers globally. Square Enix is happy to welcome Silicon Studio to exhibit at the Game Developers Conference 2014.”
A nexus of real-time post processing effects, YEBIS 2 is advanced middleware with physically based optics simulation. It provides various high-quality lens effects, such as Glare, Depth of Field, Motion Blur, Lens Distortion, Film/Photo galvanic Effect, Color Correction, Anti-Aliasing and much more, all designed for both current and next-gen development.
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ABOUT SILICON STUDIO
Established in 2000, Silicon Studio© is an international company based in Tokyo, Japan, that delivers leading innovation in digital entertainment technology and content. Silicon Studio provides cutting-edge solutions in rendering technology, research and development methods, game content, post processing effects and online game solutions.
From fundamental development to integration and implementation, Silicon Studio provides seamless support to all aspects of a client’s digital content needs and contributing to their success in creating groundbreaking and award winning interactive entertainment for current and next generation platforms. For more information, please visit www.siliconstudio.co.jp