Saints Row IV classes up store shelves today alongside a fancy launch trailer

Videos Xbox 360 Playstation 3 News Adventure Deep Silver Action

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Swearing, nudity, violence and vulgar gestures are classy right? Good. Moving on, today Deep Silver has released Volition’s latest entry in the Saints Row franchise, Saints Row IV in North America. As for the rest of the world it is currently set to be released on August 23rd so you only have a little bit longer to wait until you’ll have a chance to play this literally out of this world open world action game.

You can check out my full review of Saints Row IV here, some day one patch notes, and the game’s launch trailer which is all kinds of classy below those.

PlayStation 3
• Fix for an animation issue that occurred when super jumping and clipping a building on the way down
• Added a more detailed error message when signing out of PSN while in game
• Fix for using the ‘continue’ option when the only save data present is another user’s save data
• Fix for a hang that occurred if the player was shot as they entered the Friendly Fire interface
• Fix for a crash if the host exits a mission while the client is mid-save
• Fix for a crash caused by spamming “A” during Shaundi’s cutscene during the second mission
• Fix for sometimes the map not displaying diversion icons
• Fix for a stat mismatch between the time played on the save game stats versus the in game stats menu
• Fix for a crash when using the nuke DFA back to back at maximum height
• Fix in the Ben King rescue mission where a player could get stuck in part of the world
• Added functionality to allow DLC weapons to work.

Xbox 360
• Fix for a lack of audio on the ending credits
• Fix for beating the game with all loyalty missions not playing the proper end game credit sequence.
• Fix for using the ‘continue’ option when the only save data present is another user’s save data
• Fix for a hang that occurred if the player was shot as they entered the Friendly Fire interface
• Fix for a crash if the host exits a mission while the client is mid-save
• Fix for a crash caused by spamming “A” during Shaundi’s cutscene during the second mission
• Fix for sometimes the map not displaying diversion icons
• Fix for a stat mismatch between the time played on the save game stats versus the in game stats menu
• Fix for a crash when using the nuke DFA back to back at maximum height
• Fix in the Ben King rescue mission where a player could get stuck in part of the world
• Fix for an animation issue that occurred when super jumping and clipping a building on the way down
• Added functionality to allow DLC weapons to work.

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