On the 3rd day of E3 2013, Sony hosted Guerrilla Games at their PlayStation 4 Announce Event – their own space to go further in-depth into recently announced games. Members of the development studio walked attendees through the Killzone: Shadow Fall demo previously shown at the ‘Future of PlayStation‘ showcase in an on-stage presentation.
The presentation did not simply involve rehashing the same demonstration we had already seen back in February. After a brief introduction to the familiar demo from the project’s art director, duties were handed over to the concept art director Roy Postma, and environment art director Arjan Bak, who both spoke and gave insight on elements of the demo’s visuals from their respective points of expertise. If you’d like to learn about the inspiration behind the visual design, not only of the featured Vekta City, but also the characters and much more (even technical details aided by a look into the debug system), you can check out the video in question embedded directly below.