Ricky Cambier, the Game Designer at Naughty Dog‘s LA based office, is set to travel to Sydney to take part in the panel. A selection of people from the Australian gaming industry will also join the panel in order to further explore the makings of a great game.
The panel will focus on a number of elements in The Last of Us including design, story, production and a number of other aspects required to create a blockbuster game.
Jess Scully, Festival Director of Vivid Ideas, said;
Hosting international talent from the gaming community is a first for Vivid Sydney. Being able to access global leading gaming talent like Ricky adds a new dynamic to this year’s line-up. Naughty Dog has a rich history in developing critically acclaimed videogames and this panel will lift the lid on the leading creative work behind making such projects a reality.
I’m excited to be participating in such an iconic Australian creative festival and look forward to sharing insight from my experience in the videogame industry.
THE MAKING OF… a blockbuster game panel will be held as part of the Vivid Ideas Exchange at the Museum of Contemporary Art Australia on Tuesday June 4th, 2013. Tickets are available here.Related Articles for this post below: