Hitman: Absolution’s storytelling explained in latest dev diary

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When players are given a chance to play as one of the deadliest assassins in the world, most of them spend time figuring out all the neat little ways they can go about killing everyone in the area with every tool at their disposal. But before you do that, perhaps you should remember that there is a story to be told in Square Enix’s Hitman: Absolution and this latest developer diary tells you exactly how they managed to create an immersive storyline to surround all of the deathdealing.

They also demonstrate a full performance motion capture at Giant Studios in Los Angeles, California and how they had to create some new smoking techniques for one of the characters in the game. Check out the video itself below.

As a big fan of anime and games I'll be quick to cover anything that happens to be of interest.

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