Coming out of the Wii U conference I couldn’t help but want to reflect on something peculiar that was happening on screen. You see, during this conference, we were shown the display output of both the Wii U and it’s tablet whilst games were being played by demonstrators on the stage. Now normally, one would expect for the tablet and the actual console outputs to be the same. This was not the case with what I could see.
The most notable things that I noticed with the differences in the two displays was that the tablet was actually outputting much more smoothly than the Wii U output, and that the bloom effects on the tablet were much more blurrier. The only cause for this, technically speaking, is that the tablet must be outputting at a lower resolution in comparison to the Wii U itself. By my estimates, I’d say that the Wii U is outputting at a display resolution of 1920×1080 or 1080p; whereas the tablet control would logically be displaying at the next highest level, which would be at 1280×720, or 720p.
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