Posted by Benjamin Webb on Sep 13, 2012

Wii U Display Vs. Tablet Display

Coming out of the Wii U conference I couldn’t help but want to reflect on something peculiar that was happening on screen. You see, during this conference, we were shown the display output of both the Wii U and it’s tablet whilst games were being played by demonstrators on the stage. Now normally, one would expect for the tablet and the actual console outputs to be the same. This was not the case with what I could see.

The most notable things that I noticed with the differences in the two displays was that the tablet was actually outputting much more smoothly than the Wii U output, and that the bloom effects on the tablet were much more blurrier. The only cause for this, technically speaking, is that the tablet must be outputting at a lower resolution in comparison to the Wii U itself. By my estimates, I’d say that the Wii U is outputting at a display resolution of 1920×1080 or 1080p; whereas the tablet control would logically be displaying at the next highest level, which would be at 1280×720, or 720p.

What does everyone else think about this? Do you think the tablet will be displaying at a reduced resolution?

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  • PokeMan

    It was confirmed to be 480p.

    • http://twitter.com/LinkageAX Ben LinkageAX Webb

      Cheers mate!

      • http://www.facebook.com/nicholas.gatewood Nicholas Gatewood

        Also, most Wii U games are gonna run at 720p, like Nintendo’s own Pikmin 3. Some multiplatform games that aren’t hard to run at all(like Call of Duty; check its PC requirements, lul) are usually gonna be 1080p(sadly Assassin’s Creed and Arkham City aren’t), but as I said most Wii U games will be 720p.