Triple-A games are dying out says Assassin’s Creed 3 Developer

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Yes, that headline does seem a little ludicrous, especially when you consider that triple-a titles are usually the ones that top sales charts. But you can decide for yourself whether or not that is true after hearing what Assassin’s Creed 3 creative director Alex Hutchison had to say about the state of big triple-a games.

Recently in an interview with EDGE, Hutchison made some somewhat puzzling statements regarding triple-a games, “We’re the last of the dinosaurs. We’re still the monster triple-A game with very large teams [and] multiple studios helping out on different bits. There are fewer and fewer of these games being made, especially as the middle has fallen out.”

“We really felt like this was a rare opportunity, We had an experienced team, who had worked on the franchise for a while; we had the full backing of Ubisoft to make something huge. We had almost three years to do it, which is a rarity these days; the tech and the hardware platforms were both mature, which allowed us to start running instead of building base features; and the installed user base for all platforms is massive,” said Hutchison.

He went on to conclude, “Many of these factors are about to change, by choice of circumstance, so a lot of us truly believed this was a once in a career opportunity.”

Now this is not the first time Hutchison raised some eyebrows with his comments as he had already caused some controversy when he claimed that gaming journalists were racist.

What do you think of Alex Hutchison’s comments on triple-a titles? Is he right or is he wrong? Let us know in the comments section below.

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