Posted by Caleb Langkamp on Aug 4, 2012

Agent Hunter Mode Announced For Resident Evil 6

Capcom released more information today about its upcoming game Resident Evil 6. Resident Evil 6 will feature “Agent Hunter Mode”. This mode will allow players to experience the game from the other side, playing as one of the games Zombies, J’varo or C-virus mutations.  Players will posses the attacks and abilities of the specific enemy that they control, and will even have access to the J’varo’s transformations.

The official Capcom press release stated that the mode will work like this:

  • Complete the main campaigns for either Leon, Chris or Jake to then unlock the Agent Hunt stages for each of those respective campaigns
  • When creating an RE6 gameplay session a player has the option to allow/not allow Agent Hunt
  • When a hunter searches for a session to join they will see whether or not other players from around the world want to allow hunters into their game
  • The hunter then picks another player’s session to join and jumps into that session -Please note only certain stages will be available for Agent Hunt sessions
  • The agent side can be either a single human player with an AI partner, or two human players in co‐op mode. Up to two separate hunters can join an Agent Hunt session. When a hunter dies they respawn in the same session as a different random enemy from that area
  • If the hunter eliminates the agent then they will be taken to a ‘hunt successful’ results screen where they can join another session if they wish
  • If the agent is eliminated then their game session will end exactly as if they had been playing a standard game session  with CPU enemies
  • If the hunter quits the session then the agent’s game continues as normal with all AI enemies

Agent Hunter Mode functions in a similar way to Dark Souls, which allowed players to choose whether or not they wanted to allow other players to enter their own game sessions. Once the player had entered they could either help the player or engage in PVP. It will be interesting to see how the mode functions, as the enemies in the Resident Evil series often provide little challenge for the human player when not in large numbers, so there could be the potential for players playing as the “zombies” to constantly die which could be quite frustrating. Most likely though, Capcom has figured out some way to balance it without changing the difficulty or feel of the game.

Resident Evil 6 is currently set to be released on October 16th, be sure to stay tuned in for more information as it gets closer to its release date.

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