Sumioni may seem like a strange title with the ink styled visuals, but the more we hear about it the better the title sounds. The Japanese developer Acquire’s second PlayStation Vita title will not only be having a demo on January 25th, but will also have a branching storyline with multiple endings.
Acquire revealed that information today and elaborated further by saying that the star ranking players receive from their clear time and damage amount. The path will then branch from their depending on how good or bad you perform. Plus, your final goal in the story will be to save the above “Light Princess.” Sounds quite interesting but it does sound like it could be a problem if good endings require flawless playthroughs of the title. XSEED is working to bring Sumioni over to North America, though no release date has been announced yet.