Dark Energy Digital, much to their delight, has announced that its new Darknet developer feedback system has exceeded the developers expectations. Darknet launched in Hydrophobia Prophecy on Steam last week, and thousands of players have since submitted their feedback using the system, which automatically uploads contextual data for Dark Energy Digital to analyse.
Using the data collected, Dark Energy Digital have now set to work on playing through the game, picking up on feedback denoted by icons scattered around the level based on the response from players.
Pete Jones, Director at Dark Energy Digital had this to say: “We were expecting a slow burn with Darknet, so when we switched on InfiniteWorlds the day after launch and the whole game map lit up like a Christmas tree, we were really surprised. People really seem to be embracing the connected development philosophy behind Darknet.”
“It’s a mind blowing experience to play back through the game you created and see what the community thinks about the different elements. You see clusters of positive responses around cool moments and you can analyse the map area by area to see which are most popular. But the main idea of course is to actively improve the game, and this is already happening. Thanks to Steam Cloud we’ve already delivered several micro updates to address frustrations flagged up by Darknet, such as adding extra checkpoints to alleviate concentrations of frustration data points.”
According to Dark Energy Digital, they have big plans for Darknet and are already listening to the community about the features they want to see added in future.