Simplicity can sometimes be the best thing you can ask for. Sure some people enjoy the more complex mechanics such as alchemy and weapon crafting, but what if you want to have an easy and enjoyable experience? That is what Two Worlds II is aiming for. In the latest developer diary released by TopWare we hear from Creative Director Scott Cromie about just how complex or simple Two Worlds II can actually be.
From what was shown in the video we see how much has changed since the first Two Worlds. Practically everything that was customizable before has been redone and made easier to understand. Plus players can also just ignore the different customization options and go through the game normally if they wish to by making new potions and gear readily available as they advance through Two Worlds II. Don’t take my word for it however, take a look at the video below and catch Two Worlds II when it releases on the PC and Xbox 360 on January 25th.